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Sanket Tonde

Role: Director, Character Modeler, Texture Artist

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Bio: I started off as a Computer Engineer, but it didn't stimulate my creative side enough. My love for video games turned me towards the entertainment industry. Growing up, it gave me immense joy in investigating characters and environments like a crime scene; finding clues that gave you hints about the underlying story. Now, I would like to reverse the roles and be the person that places those clues and produces art that appeals to the audiences beyond aesthetics.

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Website: www.sanktond.com

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